And like every good Overseer, run Vault-Tec approved experiments on your dwellers to learn what makes an ideal citizen. Create a massive vault and attract new dwellers using pre-war industrial kits complete with retro-nostalgic furniture, lighting, and art. "Build a brighter future underground with the all-new Vault-Tec Workshop. Here is the expansion's official description: Players can also conduct experiments on dwellers. It allows players to create a "massive" vault and outfit it with a number of new items. #Vault-Tec Workshop is available July 26 #Fallout4 /QBaE6NeGbg - BethesdaGameStudios July 12, 2016 If the Overseer stays after Lady Luck, you will not receive the Oversight achievement.Building a brighter future underground. Oversightīecome Overseer, and you'll receive 15 achievement points. Unlock all build areas of Vaut 88, and you'll receive 15 achievement points.
The Pip-Boy will auto-equip, but you will have to manually equip the vault suit. You can find Pip-Boys and vault suits in the Vault 88 trunk by the vault entrance. Achievements Vault DwellerĮquip a Vault 88 suit and Pip-Boy on a settler, and you'll receive 20 achievement points. If you've used the Domestic doorways as a connector, you can delete the Domestic doorway once you have attached the two pieces. Your browser does not support the HTML5 video tag. Utility structures work the same as Domestic. If you have difficulties connecting an Atrium doorway to a Room doorway, use a Domestic doorway in between. You will then be able to add to the rest of the room. If you're using the Atrium structures as the start of your vault, connect an Atrium doorway to a Room doorway.
Use the doorway pieces within each vault subsection to connect different sections together.
The key to building is connecting doorways to doorways. The structure categories include Atrium, Domestic, Room, Utility, Doors, Railings and Stairs and Supports. All new items, except the four Vault-Tec prototypes, are available to you immediately after unlocking the first workshop as a part of Better Living Underground. You can build Vault-Tec Workshop's new items outside of Vault 88 in other settlements. An early description of the DLC indicates that you will be able to change the appearance of settlers using the barber chair or surgery chair, but sadly they're just for your own use. You will interview the first three settlers, but after that the settlers will just appear as they have in previous settlements. One is in the North-East Sector and puts you in University Point and the other is in the North Sector and puts you by Milton General Hospital. The other two are on opposite sides of the cave the vault has been built in. The first is the main 9 cog classic vault door. Similar to other settlements, you can assign a settler to create a supply line to share resources and inventory among settlements. Unlock them in Better Living Underground and Explore Vault 88 to have access to the entire buildable area of Vault 88. Steel is the main structure component, but there is an abundance of it in Vault 88. Doctor Sun in Diamond City will have you covered with his shipments of rubber and Myrna at Diamond City Surplus has shipments of ceramic. You will be able to scrap a lot of debris around the vault area, but having some extra rubber and ceramic will be useful, too. The Scrapper and Strongback perks will come in handy as will an established hoarding problem.